Remixing
'Remix' is often used to describe a separate track that has used some elements of the original (the vocal, for example).
The basic idea is to produce a markedly different version of the same track. You are being asked to use the studio creatively, to 'play' it like you would play an instrument.
There is an enormous amount of control available to you. The main points are to change the arrangement and the feel and to maintain interest by movement. These ideas should be used as a starting point only.
Faders
- Change the relative volumes of the tracks; e.g. make a 'backing' instrument the main focus for a section
- Move the faders during the mix to maintain interest
- Make quiet noises (even mistakes) loud, and visa versa
Mutes
- Change the arrangement by taking instruments out; start with very few instruments, or take them out during the track
- Use them to remove noise
- Try taking the main focus out
- Muting drums can work really well if you are careful to 'play' the desk rhythmically
Solo
- Be careful to set the solo level carefully if you want to use it at mixdown
- Make the main focus the only focus, or put a background instrument centre stage
EQ
- Boost instruments' most important frequencies to make them almost artificial, or cut these frequencies to change the instruments' basic character
- Try 'filter sweep'-style movements of the mid-frequency controls
Groups
- Grouping instruments can make changes in whole sections (like the whole drum kit) very easy
- Fading sections in halfway through, or fading some sections out before the end, works well
Outboard
- This is a very flexible area
- What did you effect on your main mix? Try to use other sounds, or effect other instruments (or both)
- You can change the effects settings during the mix, either moving between patches or by editing the patches
- Remember to take advantage of any automation to create a sense of movement
- Try over-compressing instruments; acoustic guitars and vocals can sound fantastic (but be careful)
- Also use the gates to either cut out noise, or even cut out some of the original signal
- Reverb can give a mix a wonderful sense of space, but make room for the reverb by taking some instruments out
- Watch out for the really over-the-top effects like flanging; they can sound great, but use them sparingly so they don't get boring
- Remember that reverb gives sounds an illusion of distance; loud, dry sounds sound very close and work well if used briefly
Remember, if it sounds good it is good. You might find Brian Eno's Oblique Strategies useful; there are loads of websites on them…
© Matt Bellingham 2003 – 2006

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